![]() ![]() LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. NewTek is privately owned and based in San Antonio, Texas.LightWave 2015 combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. From sporting events, Web-based talk shows, live entertainment, classrooms, and corporate communications-to virtually any venue where people want to capture and publish live video, we give our customers the power to grow their audiences, brands and businesses, faster than ever before. NewTek is transforming the way people create network-style television content and share it with the world. For the latest LightWave video tutorials and artists/studio profiles visit the Official LightWave 3D page on YouTube and Vimeo. It also supports the latest interchange formats such as Alembic 1.5 and FBX 2015.Īrtists are invited to test drive the software by downloading a full-feature 30-day trial version of LightWave 2015 at For more information about LightWave 3D software or the LightWave 3D Group, please visit Follow us on social media at Twitter, Facebook, LinkedIn, Google+ or Pinterest. LightWave 2015 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces many new features and improvements such as Interactive Dynamic Parenting, Textured Falloffs in Modeler, Fiber FX, GoZ Multi-tool and Unity 5 support, and more. 64-Bit QuickTime Support: Loading and saving QuickTime movies is now possible to those using 64 bit versions of LightWave for Windows. ![]() Edge Buffer can be used to render all edges into their own buffer, allowing for post-process manipulation in compositing software. It is ideal for modelers who want to combine and showcase the mesh topology with the full render. Use Patch Border Rendering to make Sub-Division patch borders visible in the renderer with the click of a button. Edge Rendering: Intersection Edges can now be drawn where geometry intersects on the same object and/or separate objects, allowing for more creative control over cel rendering. It also supports the use of Math Expressions and Scripts and includes new and improved human, feline, and arthropod preset rigs. Genoma 2 Character Rigging System: A rapid modular rigging system, which at the base level is a complete rigging development kit (RDK), can be used to quickly rig characters for animation without the need to set up complex rigs from scratch. ![]() Match Perspective Tool: Whether matching plates or simply placing objects in photographs, the new Match Perspective tool can quickly sync the LightWave camera to an original photo or plate. Importance Sampling: Greatly improve the quality of scenes lit by GI and HDR images or background lighting. Bullet Constraints: Take control of dynamic simulations with new constraint types such as Point-to-Point, Hinge, Slider, Cone Twist, Spring and six degrees of freedom (DOF) constraint types. Some of the many new features of LightWave 2015 include: For more details, contact Dstorm at The LightWave AdvantageĬreated by artists for artists, LightWave 3D is intuitive, award-winning software that offers an end-to-end production pipeline for artists and designers to model, animate, capture, retarget, render, and input and output to 3D, including 3D printing. Crossgrade pricing, however, varies in Japan. Ĭrossgrade pricing is available to all artists using other 2D and 3D software programs such as Autodesk Maya, 3ds Max and Softimage, Houdini, Cinema 4D, Modo, Unity, Zbrush, Adobe Photoshop, After Effects, Flash, and more. This crossgrade/upgrade offer ends July 31, 2015. Registered owners of LightWave 3D software can upgrade to LightWave 2015 for the special price of $395 (a $100 savings). The LightWave 3D® Group, a division of NewTek, Inc., is offering owners of all 2D and 3D software programs the opportunity to purchase to a full license of LightWave 2015 3D software for the special crossgrade price of $695 (USD)-a $300 (USD) savings. ![]()
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